Icon dimensions don’t meet size requirements (Icon.png is 0×0 must be 57×57)
Alright – here’s the deal, after the cumulative update of Lion (10.7.3) the Application Loader is broken.
Perfectly good Icon.png which is actually 57 by 57 pixels in size gets rejected during the validation process from within Xcode before submitting to the App Store. At present there’s quick way around this issue (just tested it and it works perfectly for me).
Download the latest Application Loader from here and install the application.
Then just restart Xcode, clean and archive again. It should be clean and no warnings this time.
The post was originally published on the following URL: http://www.touch-code-magazine.com/icon-dimensions-dont-meet-size-requirements-icon-png-is-0x0-must-be-57x57/
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alternative workaround:
set “compress png” in your build settings to “no”.
Martin I honestly don’t think this is a good solution – this way you are disabling the use of pngcrush on your app assets and this will inevitably increase the download size of the app from the App Store.